


Beyond that it’s been a big contributor to how much three and four faction discard related decks there are in the meta. (Note: As Grenahen is from a campaign, players who purchased the base version of the campaign will receive 1,250 gold and owners of the premium campaign will receive 2,500 gold.)Ī nifty jack of all trades, the Occultist delivers a bunch of options to Skcyrag players to help them smooth things out and still add to their board.

Being such great option to fight back against aggro and enabling explosive combo starts, we’re pulling back on how great the card is at so many jobs Moving the extra cards from the void to the bottom of the deck lets players who want to work to do something crafty with those void and discard combos continue to do so, but not in such an incidental way with Grenahen. Grenahen – Now puts the unselected cards on the bottom of your deck (was discard)Ī nifty bird for players looking to stabilize against an aggressive start and find some tools for later on, and it’s proven to be also powerful combo enabler like with Felrauk and Elding.(Note: As Sling of the Chi is from a campaign, players who purchased the base version of the campaign will receive 1,250 gold and owners of the premium campaign will receive 2,500 gold.) By reducing how many big units there are with Overwhelm, players facing the Sling will get a better shot to defend themselves. It’s awesome for a unit build-around like Sling to work even better if your unit has the right skill, but right now, it’s so much of a freeroll in deckbuilding as nearly every unit players might want to combine with Sling has Overwhelm. Additionally, Sling decks often win by combining it with lots of big Overwhelm units so that summon damage spills over. While we like how Sling complements its monsters by shielding them from transformation, to help open up more options for counterplay, we’re removing its global transformation suppression and moving that ability to just units. For instance our primal players feel reliant on transformation like Formbend to help deal with pesky relics. Siege Breaker – No longer has OverwhelmĪn awesome reward for playing with some beefy units, we’ve heard the feedback of how challenging some players find the Sling decks to beat.Rost, the Walking Glacier – No longer has Overwhelm.Sling of the Chi – Now “Enemies can’t transform your units” (was “enemies can’t transform your cards”).
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I hope you enjoy my interview with Richard Garfield, designer of Magic the Gathering, Keyforge, King of Tokyo, Artifact, Bunny Kingdom, Android Netrunner, Robo Rally, Vampire the eternal struggle, and many many more. At least, you’ve repeatedly asked me to invite him to the podcast. And I know many of you feel the same way. Without overstating, I can say that he and his games are the reason I got interested in game design in the first place. This week I have the honor of hosting one of the best game designers in history. If you want to join our Nerdlab Game Design Mastermind Groups, you can apply here:
